✠ The Chronicle

✠ The catalog


Everything in the book

Every card, every foe, every affliction — the same data the game runs on, nothing held back. The paintings are a different matter: a file whose licence the tree cannot prove is not published here, and its plate says so.

Cards

134 cards

A Plain Blow

painting withheld
licence unresolved
◇2

Deal 5.

A Plain Ward

painting withheld
licence unresolved
◇2 GUARD

GUARD 5.

A Pound of Flesh

painting withheld
licence unresolved
◇10 RECOIL

RECOIL 10. Deal 30. WRATH 2. If you already paid VITAE this turn, deal 14 more and gain 1 more WRATH.

All Objections Sustained

painting withheld
licence unresolved
◇16 STAGGER

Deal 45. STAGGER 3. Lock the next stance of the foe. BACKFIRE ALL — burst 16 for every rung you have ever denied, then the ledger is cleared. FLOW: with 2 spells already resolved this turn, deal 55 more and gain 5 CHARGES.

Alms of Bad Bread

painting withheld
licence unresolved
◇3 POISON

Deal 16. Inflict POISON 6 for 4 turns. Heal 12.

Alms of Breath

painting withheld
licence unresolved
◇3 SWAY

Apply QUARTER 2 for 2 turns. PLEA 8. CLEANSE 1.

An Even Reckoning

painting withheld
licence unresolved
◇6

Deal 16. EVENTIDE — with an even number of cards left in your draw pile, deal 14 more and gain 1 Soul.

Answer at the Postern

painting withheld
licence unresolved
◇8 GUARD

GUARD 20, then arm RIPOSTE 18 with parry 6.

Arrears

painting withheld
licence unresolved
◇2 RECOIL

PURGE this card from the fight. Its FREE line costs you 2 VITAE and mills 2.

Benefit of Clergy

painting withheld
licence unresolved
◇4 GUARD

GUARD 10. Gain 3 CHARGES.

Bill of Particulars

painting withheld
licence unresolved
◇4 PREMISE

Deal 12. Gain 5 CHARGES.

Blank Indenture

painting withheld
licence unresolved
◇4 DOOM

RECOIL X of your own choosing, at least 6. Afflict POISON 1 for each 1 VITAE paid. WRATH 4.

Caltrops Under the Snow

painting withheld
licence unresolved
◇3r HEX

Whenever the foe deals you damage it gains BLEED 8. Whenever your GUARD fully blocks its attack it takes 15 damage. Costs 1 die. Attaches to the enemy.

Chalk on the Doorpost

painting withheld
licence unresolved
◇1 DOOM

Deal 6. Afflict DOOM 3 — it swells each time the foe acts.

Chilblain Watch

painting withheld
licence unresolved
◇5 GUARD

GUARD 12. THORNS 4.

Choirbone Reliquary

painting withheld
licence unresolved
◇3r OATH

Whenever an affliction on the foe expires or is consumed, gain 1 SOUL and PLEA 4.

Communion of the Worm

painting withheld
licence unresolved
◇5 POISON

Deal 30. PIERCE. RUPTURE ALL: consume every affliction on the foe and detonate. SIPHON 50%.

Confession of Judgment

painting withheld
licence unresolved
◇4 BLEED

IMMOLATE 3: burn the 3 lowest cards in your hand, then deal 40 and Heal 22. FALLEN: deal 30 more.

Contempt of Court

painting withheld
licence unresolved
◇3 BACKFIRE

Deal 22. STAGGER 2. Apply BACKFIRE 8 for 3 turns. If the foe drew blood since your last turn, STAGGER 2 more and gain 5 CHARGES.

Dirge for the Disinterred

painting withheld
licence unresolved
◇8 MILL

Deal 11. ECHO. REQUIEM 14: also Deal 12.

Distraint

painting withheld
licence unresolved
◇10 GUARD

IMMOLATE 2: burn the 2 lowest cards in your hand, then deal 26 and gain GUARD 24. FALLEN: draw 2.

Edict of the Open Wound

painting withheld
licence unresolved
◇3r HEX

The foe's wounds refuse to close: its POISON, BLEED and DOOM no longer lose duration, and its HEAL fails. Costs 1 die. Attaches to the enemy.

Every Coin in the Poorbox

painting withheld
licence unresolved
◇12 SWAY

Gain 6 SOULS. REAP ALL. 26 damage per Soul spent. SIPHON 50%. PLEA 20.

Every Ladder Broken

painting withheld
licence unresolved
◇10 THORNS

Inflict BLEED 15 for 3 turns. GUARD 70. Arm RIPOSTE 70 with parry 25. Deal 8 x 5.

Every Name in the Register

painting withheld
licence unresolved
◇9 SWAY

PLEA 24. Gain 2 SOULS. In FLOW, after 2 other spells this turn, PLEA 10 more.

Every Stone an Oath

painting withheld
licence unresolved
◇3r OATH

At the end of each round in which the foe dealt you no damage, gain BARRIER 12 and THORNS 4 for 2 turns.

Every Wound Accounted

painting withheld
licence unresolved
◇22

Deal 12 × 6. FLAY 6. EXECUTE at 35%: while the foe is that low, this damage is doubled.

First Spadeful

painting withheld
licence unresolved
◇2 MILL

Deal 6. RECALL 1.

Frostbitten Palisade

painting withheld
licence unresolved
◇4 GUARD

GUARD 10, then arm RIPOSTE 6 with parry 3.

Gangrene Gospel

painting withheld
licence unresolved
◇3 MARK

Deal 24. Apply DOOM 3. FESTER 2: every affliction on the foe gains 2 intensity.

Gnaw Marks

painting withheld
licence unresolved
◇3 BLEED

PURGE this card from the fight. Its FREE line bleeds you for 3.

Grandmother's Psalter

painting withheld
licence unresolved
◇1 DRAW

Heal 8. Draw 2. CLEANSE 1.

Grave Goods

painting withheld
licence unresolved
◇1 DRAW

MILL 4. Draw 2. Conjure a Cinder into your hand.

Hoarfrost Teeth

painting withheld
licence unresolved
◇5 GUARD

GUARD 14. Gain THORNS 6 for 2 turns.

Hue and Cry

painting withheld
licence unresolved
◇3

Deal 8. CHAIN 4 — your next hit lands for 4 more.

Ice on the Ladder Rungs

painting withheld
licence unresolved
◇5 GUARD

GUARD 12. Inflict BLEED 4 for 3 turns.

Insolvency

painting withheld
licence unresolved
◇2 DOOM

Deal 16. FALLEN: deal 14 more and draw 1.

It Gets Up Again

painting withheld
licence unresolved
◇7

Deal 20. FORGE a dead X die into a WILD ghost die (no X: +1 Conviction).

Joint and Several

painting withheld
licence unresolved
◇3r HEX

Whenever you pay RECOIL, the foe loses twice that much VITAE. Costs 1 die. Attaches to the enemy.

Judgment Entered Against Them

painting withheld
licence unresolved
◇12 STAGGER

Deal 30. BACKFIRE ALL — burst 9 for every rung you have denied this fight, then the ledger is cleared. FINALE 1 — with at most 1 card left in hand, deal 20 more and gain 4 CHARGES.

Knucklebone Recant

painting withheld
licence unresolved
◇1 CONVICTION

Reroll every spent die in your tray. Gain 2 Conviction. Deal 6.

Last Rites, Sung Early

painting withheld
licence unresolved
◇6 HEAL

RUPTURE 1 affliction. Its remaining damage lands now. Gain 3 SOULS. A matching die adds 1 more Soul.

Miserere

painting withheld
licence unresolved
◇10 SWAY

REAP ALL. 14 damage per Soul spent. SIPHON 50% of the harvest. An X die may power this. Gain 4 SOULS and PLEA 12, and RECOIL 6.

Mouthful of Brine

painting withheld
licence unresolved
◇3 RECOIL

PURGE this card from the fight. Its FREE line costs you 3 VITAE.

Nave Full of Strangers

painting withheld
licence unresolved
◇6 SWAY

PLEA 16. Apply QUARTER 3 for 3 turns. With 3 heart dice spent this fight, HEAL 12.

Nine Nights Without a Breach

painting withheld
licence unresolved
◇1 GUARD

GUARD 60 (persists). Gain THORNS 30 for 4 turns. FORETELL 3.

Nothing Crossed the Ice

painting withheld
licence unresolved
◇1 GUARD

GUARD 16 (persists). FORETELL 3.

Nothing Further, Your Honour

painting withheld
licence unresolved
◇2 BACKFIRE

Deal 24. Apply BACKFIRE 6 for 3 turns. FINALE 1 — with at most 1 card left in hand, deal 16 more and STAGGER 2.

Nothing Stays Buried

painting withheld
licence unresolved
◇26 MILL

REPLAY your last spell 3 times. TWIN — your next spell this turn resolves its payload twice. RECALL 3 cards from your discard pile. MILL 4. REQUIEM 30: deal 55 more and draw 3.

Nothing to Report

painting withheld
licence unresolved
◇1 GUARD

GUARD 40 (persists). Gain THORNS 20 for 3 turns. Deal 24.

Nulla Bona

painting withheld
licence unresolved
◇1 GUARD

GUARD 22 (persists). FORETELL 3. Draw 2.

Open Every Grave

painting withheld
licence unresolved
◇12 MILL

REPLAY your last spell 2 times. RECALL 1 card from your discard pile. MILL 3.

Overheard Name

painting withheld
licence unresolved
◇2 DOOM

PURGE this card from the fight. Its FREE line puts DOOM 2 on you.

Passing-Bell

painting withheld
licence unresolved
◇4 HEAL

Inflict DOOM 5. It grows each time the foe acts. Gain 2 SOULS.

Petty Indictment

painting withheld
licence unresolved
◇2 PREMISE

Deal 6. Gain 3 Charges. STAGGER 1.

Pressed for a Plea

painting withheld
licence unresolved
◇9 PREMISE

Deal 7 to the foe 4 times. Gain 4 CHARGES. FLOW — with 2 spells already resolved this turn, deal 14 more and gain 4 CHARGES.

Promissory Cut

painting withheld
licence unresolved
◇1 DRAW

RECOIL 4. Draw 2 and gain 2 Conviction.

Reading of the Charges

painting withheld
licence unresolved
◇3 PREMISE

Deal 6. Apply MARK 2 for 3 turns. Gain 3 CHARGES.

Salt in the Font

painting withheld
licence unresolved
◇3

Deal 7. Apply MARK 3 for 3 turns.

Scold's Bridle

painting withheld
licence unresolved
◇2 BACKFIRE

Deal 11. STAGGER 1. Apply BACKFIRE 4 for 3 turns.

Shallow Grave

painting withheld
licence unresolved
◇4 MILL

Deal 11. RECALL 1 card from your discard pile.

Sixpence for the Ferryman

painting withheld
licence unresolved
◇1 DOOM

Inflict DOOM 3. It grows each time the foe acts. Gain 1 SOUL.

Spadework

painting withheld
licence unresolved
◇3 MILL

Deal 8. MILL 3.

Spoiled Poultice

painting withheld
licence unresolved
◇3 POISON

Deal 7. Inflict POISON 4 for 3 turns.

Struck from the Record

painting withheld
licence unresolved
◇6 REVEAL

Deal 16. The foe's next stance locks and stands revealed. AMBUSH — as your turn's first spell, STAGGER 1 and gain 4 CHARGES.

Surplusage

painting withheld
licence unresolved
◇9 RECOIL

RECOIL 6. Deal 24. OVERKILL: every 4 VITAE spilled past the kill returns 1 Conviction.

Tally Stick

painting withheld
licence unresolved
◇3

Deal 7. WRATH 1 — every hit you land deals 1 more for the rest of the fight.

Te Deum for a Dying Thing

painting withheld
licence unresolved
◇10 HEAL

PLEA 38. Heal 30. Apply QUARTER 4 for 3 turns. Gain Grace Momentum 2 for 5 turns, and each stack adds 12 percent to the PLEA you deal.

The Assize Bell

painting withheld
licence unresolved
◇3r OATH

Whenever STAGGER or BACKFIRE denies the foe a rung of its telegraph, gain 2 CHARGES and deal 4 to the foe.

The Bell Rope

painting withheld
licence unresolved
◇5 GUARD

GUARD 12, then arm RIPOSTE 12 with parry 4.

The Bench Does Not Retire

painting withheld
licence unresolved
◇4 MARK

Apply MARK 10 for 5 turns. Deal 40. Gain 9 CHARGES. SENTENCE at 10 — deal 60, consume every MARK stack for 14 damage apiece, STAGGER 3 and draw 3. CONDEMN at 12 wins outright against a lesser foe. An elite demands 24, a boss 40, a unique 60.

The Besieger's Winter

painting withheld
licence unresolved
◇3 DOOM

GUARD 30 (persists). Gain THORNS 15 for 3 turns. Inflict DOOM 8, growing +1 each time the foe acts.

The Black Cap

painting withheld
licence unresolved
◇4 DOOM

Inflict DOOM 12. Gain 5 CHARGES. SENTENCE at 12 — RUPTURE every MARK for 8 apiece, STAGGER 2, draw 2. CONDEMN at 14 wins outright against a lesser foe. An elite demands 24, a boss 40, a unique 60.

The Blister Rosary

painting withheld
licence unresolved
◇5

Deal 3 × 4. Inflict BLEED 4 for 2 turns.

The Bone Tithe

painting withheld
licence unresolved
◇2 HEAL

MILL 3. Heal 5. Draw 1.

The Butcher's Sacrament

painting withheld
licence unresolved
◇14

Deal 9 × 5. Inflict BLEED 10 for 3 turns. FLAY 3.

The Charnel Censer

painting withheld
licence unresolved
◇5

Deal 13. Apply QUARTER 2 for 2 turns.

The Charnel Ledger

painting withheld
licence unresolved
◇6 GUARD

MILL 4. Draw 2. REQUIEM 12: GUARD 18.

The Coffin Path

painting withheld
licence unresolved
◇9

Deal 7 damage 4 times. Gain 2 SOULS. OVERKILL grants 1 SOUL for every 8 excess VITAE.

The Congregation Below

painting withheld
licence unresolved
◇3r HEX

REQUIEM: at the end of each round, the foe loses 1 VITAE for every 2 cards in your discard pile. Costs 1 die. Attaches to the enemy.

The Dead Pledge

painting withheld
licence unresolved
◇6 RECOIL

RECOIL 5. Deal 18. Powered by a dead die it deals 12 more, grants WRATH 1, and costs 4 more VITAE.

The Door Comes Down First

painting withheld
licence unresolved
◇12 PREMISE

Deal 34. AMBUSH — as your turn's first spell, STAGGER 2 and gain 8 CHARGES.

The Ducking Stool

painting withheld
licence unresolved
◇6 REVEAL

Deal 14. OMEN — stake 2 Conviction on the foe stance up to 2 phases out; on a hit, deal 12 more and STAGGER 1.

The Even Bell

painting withheld
licence unresolved
◇3 THORNS

GUARD 18. EVENTIDE — with an even number of cards left in your draw pile, also gain THORNS 6 for 3 turns.

The Feast of All Corruption

painting withheld
licence unresolved
◇8 POISON

Inflict POISON 15 for 4 turns. FESTER 8. PROLONG every affliction on the foe by 3 turns. Deal 20. PIERCE. RUPTURE ALL. SIPHON 50%.

The General Exhumation

painting withheld
licence unresolved
◇18 MILL

Deal 45. RECALL 2 cards from your discard pile. TWIN — your next spell this turn resolves its payload twice. REQUIEM 24: Deal 25 more and Draw 2.

The Grace Period

painting withheld
licence unresolved
◇5 GUARD

BARRIER 12. Draw 1. Take DOOM 2 on yourself.

The Hedgehog

painting withheld
licence unresolved
◇10 GUARD

GUARD 24. Gain THORNS 12 for 3 turns.

The Ice Takes Its Tithe

painting withheld
licence unresolved
◇3 THORNS

GUARD 12. Gain THORNS 6 for 3 turns. Inflict BLEED 6 for 3 turns.

The Inventory of Wounds

painting withheld
licence unresolved
◇1

Deal 5 × 4. FLAY 3.

The Keening

painting withheld
licence unresolved
◇6

Deal 8. Inflict DOOM 3 for 3 turns. ECHO.

The Last Assize

painting withheld
licence unresolved
◇24 RECOIL

RECOIL 20. Deal 70. WRATH 5. OVERKILL: every 5 VITAE spilled past the kill returns 1 Conviction. FALLEN: deal 30 more and Heal 30.

The Last Page Torn Out

painting withheld
licence unresolved
◇24 MILL

IMMOLATE 5: burn the 5 lowest cards in your hand, then deal 85 and draw 4. RECALL 2 cards and their FREE lines fire now. REQUIEM 36: deal 60 more and gain WRATH 4.

The Lazar's Kiss

painting withheld
licence unresolved
◇5 BLEED

Deal 20. Flips every BLEED on the foe to POISON and every POISON to BLEED, each 3 harder. Heal 16.

The Long Amen

painting withheld
licence unresolved
◇3r HEX

At the end of each round, the foe gains PLEA equal to 3 times the number of Souls you hold. Costs 1 die. Attaches to the enemy.

The Long Kyrie

painting withheld
licence unresolved
◇12 HEAL

Apply QUARTER 8 for 4 turns. Gain Grace Momentum 4 for 6 turns, and each stack adds 12 percent to the PLEA you deal. PLEA 70. Heal 30. CLEANSE 3.

The Long Lent

painting withheld
licence unresolved
◇4 POISON

Deal 14. PROLONG every affliction on the foe by 2 turns.

The Lych Gate

painting withheld
licence unresolved
◇4 MILL

Deal 4 damage 3 times. MILL 2.

The Note Falls Due

painting withheld
licence unresolved
◇6 BLEED

Afflict DOOM 20. IMMOLATE 4: burn the 4 lowest cards in your hand, then deal 75, Heal 35, draw 3 and gain WRATH 4. Powered by a dead die it deals 55 more and costs 15 more VITAE.

The Offertory Plate

painting withheld
licence unresolved
◇6 SWAY

REAP 3. PLEA 18, apply QUARTER 3 for 3 turns, and KINDLE a heart die. With 3 heart dice spent this fight, gain 2 SOULS.

The Ossuary Drawer

painting withheld
licence unresolved
◇1 PIP

Bank the powering die in your Reserve. PIP 2: every Reserve die ripens. FORETELL 2.

The Pale Congregation

painting withheld
licence unresolved
◇12 GUARD

Heal 22. GUARD 36. Gain 3 SOULS. KINDLE a heart die.

The Pardoner's Ladder

painting withheld
licence unresolved
◇5 HEAL

Heal 12. Draw 1. KINDLE a mind die. With 3 mind dice spent this fight, CLEANSE 2.

The Pauper's Pyre

painting withheld
licence unresolved
◇6 MILL

IMMOLATE 2, then Deal 20 and Draw 2.

The Perjurer's Tongue

painting withheld
licence unresolved
◇2 BACKFIRE

Deal 14. Apply BACKFIRE 6 for 3 turns. FLOW — with a spell already resolved this turn, deal 8 more and gain 4 CHARGES.

The Plague Pit

painting withheld
licence unresolved
◇14 MILL

IMMOLATE 3, then Deal 34 and Draw 3. REQUIEM 16: Deal 22 more and Heal 22.

The Pricking Needle

painting withheld
licence unresolved
◇2 MARK

Deal 15. Apply MARK 4 for 3 turns. On a matching die, gain 4 CHARGES.

The Quiet Row

painting withheld
licence unresolved
◇5 GUARD

GUARD 14. MILL 2. Draw 1.

The Red Ledger

painting withheld
licence unresolved
◇3r OATH

Whenever you pay RECOIL, gain WRATH 1 and deal 6 to the foe.

The Reprisal Bell

painting withheld
licence unresolved
◇4 THORNS

GUARD 26, then arm RIPOSTE 24 with parry 8.

The Saint's Finger-Bone

painting withheld
licence unresolved
◇1 HEAL

KINDLE a wild die (it joins your Reserve for this combat). Heal 12. Draw 1.

The Sally Port

painting withheld
licence unresolved
◇5 THORNS

GUARD 36. Arm RIPOSTE 36 with parry 12. Gain THORNS 15 for 2 turns.

The Second Burial

painting withheld
licence unresolved
◇7

Deal 18. TWIN — your next spell this turn resolves its payload twice.

The Sexton's Bell

painting withheld
licence unresolved
TICK

Deal 10. Apply DOOM 4.

The Sexton's Count

painting withheld
licence unresolved
◇3r OATH

Whenever you RECALL, REPLAY, or TWIN a card, the foe loses 8 VITAE and you MILL 1.

The Summing Up

painting withheld
licence unresolved
◇3 PREMISE

Deal 20. Spend every CHARGE — 1 MARK for every 3 spent, draw 1 for every 4 spent. OMEN — stake 2 Conviction on the foe stance up to 2 phases out; on a hit gain 6 CHARGES and STAGGER 2.

The Surgeon's Absence

painting withheld
licence unresolved
◇2 MARK

Deal 9. FESTER 1: every affliction on the foe gains 1 intensity.

The Tolling Hand

painting withheld
licence unresolved
◇3

Deal 8. Gain 1 SOUL.

The Unpaid Sexton

painting withheld
licence unresolved
◇5

Deal 14. FORGE a WILD ghost die that plays beside your drafted die, spent for good.

The Untended Garden

painting withheld
licence unresolved
◇3r OATH

At the end of each round, FESTER 2: every affliction on the foe gains 2 intensity.

The Vein Called In

painting withheld
licence unresolved
◇32 RECOIL

RECOIL 30. Deal 90. WRATH 8. OVERKILL: every 3 VITAE spilled past the kill returns 1 Conviction and heals 100 percent of the excess. FALLEN: deal 60 more, gain 3 more WRATH and Heal 40.

The Vig

painting withheld
licence unresolved
◇2 DOOM

RECOIL 3. Deal 9. Afflict DOOM 5 — it swells each time the foe acts.

The Village Comes Over the Hill

painting withheld
licence unresolved
◇8

Deal 20. CHAIN 8 — your next hit lands for 8 more. FLOW — with a spell already resolved this turn, CHAIN 6 more and gain 3 CHARGES.

The Wall Speaks Last

painting withheld
licence unresolved
◇8 THORNS

GUARD 60. Arm RIPOSTE 60 with parry 20. Gain THORNS 20 for 3 turns.

The Whole Body Confesses

painting withheld
licence unresolved
◇30

Inflict BLEED 15 for 4 turns. Deal 16 x 6. FLAY 8. EXECUTE 45%: while the foe is that low, this damage is doubled.

The Wound

painting withheld
licence unresolved
◇2 RECOIL

PURGE this card from the fight. Its FREE line costs you 2 VITAE.

Thin Hymn

painting withheld
licence unresolved
◇3 SWAY

PLEA 8. Heal 5.

Threadbare Cope

painting withheld
licence unresolved
◇4 GUARD

GUARD 8 (persists). FORETELL 2.

Thumbprick Oath

painting withheld
licence unresolved
◇4 RECOIL

Deal 14. RECOIL 5.

Unction of Boils

painting withheld
licence unresolved
◇2 MARK

Deal 6. Inflict POISON 3 for 4 turns.

Usury

painting withheld
licence unresolved
◇4

RECOIL 6. Deal 5, 4 times. WRATH 3. Powered off-colour it deals 8 more and costs 3 more VITAE.

Vinegar and Gall

painting withheld
licence unresolved
◇5 HEAL

Deal 8. Inflict POISON 3 for 3 turns.

Writ of Attainder

painting withheld
licence unresolved
◇3r HEX

At the end of each round, inflict DOOM 3 on the foe and gain 2 CHARGES. Costs 1 die. Attaches to the enemy.

Foes

78 foes · 24 portraits published under an attribution licence

level inormal

Float-Eye

It only watches — whatever it does next, it has watched you do first.

hp 38

level isimple

Grave Larva

It is all appetite and no argument — it simply chews toward you.

hp 23

level iisimple

Chattering Skull

It repeats its last argument on a loop — cold, toothy, and rehearsed.

hp 28

level iinormal

Little Belle

A creature of pure mourning. It acts on feeling, not calculation.

hp 46

level iiinormal

Foot-Stealer

It goes for your footing first — everything it does is leverage.

hp 54

level iiinormal

Water-Holger

Grief moves it more than hunger — the sea returned the feeling parts.

hp 54

level ivnormal

Cursed Head

It leads with feeling — the grudge does the talking.

hp 62

level vnormal

Ghast

It calculates its hunger — every request is a trap already sprung.

hp 70

level vinormal

Doom-Egg

It does not attack so much as incubate — the danger is the countdown.

hp 78

level vielite

The Butcher

He answers everything with the cleaver — force is his entire rhetoric.

hp 109

level viboss

The King of Revenge

A grievance with a crown — he answers everything with feeling first, and the feeling is old.

hp 160

level viielite

Brine Hag

She works on the feelings first — the bargain is already half-made in your chest.

hp 120

The Doorwarden — the foe's portrait.

level viiiboss

The Doorwarden

He answers every motion with a jamb — where you would step, a threshold has already been installed.

hp 220

level viiielite

The Ferryman

A cold calculator of crossings. Only at the end does the pole swing on feeling.

hp 132

level ixnormal

Wichtlein

It measures and portends — every knock is a calculation about your ending.

hp 102

level xunique

Kudan

It grieves what it knows — the prophecy hurts it more than you can.

hp 260

level xinormal

Bull-Begger

It begs with a raised fist — the asking and the taking are one motion.

hp 118

level xiinormal

Goblin Shaman

It consults before it strikes — three small gods, all of them owed.

hp 126

The Index — the foe's portrait.

level xiiboss

The Index

It files before it strikes — by the time the blow lands, your counter is already catalogued under errata.

hp 220

level xiinormal

Weeping Head

It fights the way it cries: continuously, and at you.

hp 126

Seam Tick — the foe's portrait.

level xiiinormal

Seam Tick

It wants a grip, then a vein — deny it the first and it never reaches the second.

hp 134

level xiiinormal

Sugata, the Half-Erased

It moves on pure feeling — stopping, it fears, would finish the erasing.

hp 134

level xivelite

Mabadi

The cane is a metronome — he strikes on beats you have not learned yet.

hp 199

level xivnormal

Pale Brood

It remembers being winged — the fury is all forward.

hp 142

Sump Maren — the foe's portrait.

level xivnormal

Sump Maren

She grieves at you until the water agrees — pity is the current she pulls with.

hp 142

Prop-Wight — the foe's portrait.

level xvnormal

Prop-Wight

It holds the roof the way it holds a grudge. Deny it the third line, or the gallery closes.

hp 150

The Ninth-Rung Spider — the foe's portrait.

level xvnormal

The Ninth-Rung Spider

It counts the rungs before it counts your ribs. The ninth always gives.

hp 150

Toll-Sergeant — the foe's portrait.

level xvnormal

Toll-Sergeant

The fee comes first and the fist explains it — pay attention to the hand that is not open.

hp 150

level xvnormal

Tri-Eyes

It counts your errors through whichever eye you fail to watch.

hp 150

level xvielite

Bone Totem

It stands its ground because it IS its ground — the curse assembles one word per skull.

hp 221

The Factor — the foe's portrait.

level xvinormal

The Factor

He buys positions, not fights — every round you spend is a debt he is already reselling.

hp 158

level xvielite

The Frayed One

It thinks in loose threads — and every thread it loses, it takes from something else.

hp 221

The Sophist — the foe's portrait.

level xviboss

The Sophist

He argues in your grammar — every stance you take, he has already taken it better, and returned it used.

hp 270

The Unpaid Delver — the foe's portrait.

level xvielite

The Unpaid Delver

He works to a wage-clock only he can hear — interrupt the shift and the pick answers.

hp 221

Wharf Shrike — the foe's portrait.

level xvinormal

Wharf Shrike

It strikes, hangs, and waits — the hooks are its pantry and its patience is stocked.

hp 158

level xviielite

Bone Wizard

Pure study moves it — the flesh was a distraction it graded and discarded.

hp 232

Guild Knife — the foe's portrait.

level xviielite

Guild Knife

The contract is already signed — the knife is only the delivery, and it is punctual.

hp 232

Reed Ambusher — the foe's portrait.

level xviinormal

Reed Ambusher

It strikes once and trusts the current to cover the second — deny the current its cover.

hp 166

The Spore-Warden — the foe's portrait.

level xviielite

The Spore-Warden

It breathes a warning before it breathes worse. The cloud says stop, then says nothing at all.

hp 232

level xviiiboss

Mirac

The verdict is felt before it is reasoned — the red court rules from the chest.

hp 330

The Harbormaster — the foe's portrait.

level xviiiboss

The Harbormaster

He weighs before he rules — every stance you take goes on the scale, and the scale is his.

hp 350

The Stamper — the foe's portrait.

level xviiinormal

The Stamper

It closes the case before you finish reading it — object to the stamp, not just the blow.

hp 174

Toll-Skiff — the foe's portrait.

level xviiinormal

Toll-Skiff

It reads your stroke before you finish it — change the rhythm or match its price.

hp 174

level xixelite

Cursed Paladin

The armor swings on muscle memory — the oath does the aiming.

hp 255

Dowry Collector — the foe's portrait.

level xixnormal

Dowry Collector

He prices the match before you've made it — refuse the appraisal, not just the fee.

hp 182

The Drift-Anchor — the foe's portrait.

level xixnormal

The Drift-Anchor

It does not chase — it waits at the bottom for the current to bring you to it. Break the pull before it seats.

hp 182

The Underclerk — the foe's portrait.

level xixnormal

The Underclerk

It copies your every motion into triplicate before it answers — refuse the form, not just the blow.

hp 182

The Adjuster — the foe's portrait.

level xxnormal

The Adjuster

It reads every angle of the claim before it reads you — refuse the file, not just the figure.

hp 190

level xxnormal

Vampire Thrall

It throws itself forward — its will is elsewhere, holding the leash.

hp 190

Weir-Widow — the foe's portrait.

level xxelite

Weir-Widow

She mourns you before you've earned it — refuse the grief before it becomes a current.

hp 266

level xxielite

Hasshaku-sama

Everything she does is affection, scaled wrong — the choosing came from the heart.

hp 277

The Kept Suitor — the foe's portrait.

level xxielite

The Kept Suitor

He fights like a promise that's owed, not earned — refuse the debt, not just the blow.

hp 277

level xxiielite

The Jeweled Tree

It feeds on wanting — the whole fight is an appeal to your appetite.

hp 288

The Waterreeve — the foe's portrait.

level xxiiboss

The Waterreeve

He reads the crossing like a ledger — every stance you take is an entry, and entries get audited.

hp 350

level xxiiielite

Ogre Naga

Coils first, questions never — it swallows counterarguments whole.

hp 300

level xxivelite

Sidelle

It could fly and chooses to crawl — everything it does is a pointed refusal.

hp 311

The Portreeve — the foe's portrait.

level xxivboss

The Portreeve

He rules before he fights — every stance you take is a motion he has already denied.

hp 490

level xxvboss

Rawhead Rex

A cellar-thing of pure muscle — the courtesy is over.

hp 500

level xxviboss

The Fate-Spinner

Every move a reasoned counter — the web was drafted before you arrived.

hp 360

level xxviielite

Ashen Bone Drake

What remains of it is the part that says no — force, distilled.

hp 344

level xxviiiboss

Ra-Amin-Ka

Cold administration — every strike is a decree, countersigned.

hp 540

level xxixelite

Lady Gabriella

Courtesy is the weapon — the feelings are real, which is the trap.

hp 367

level xxxelite

Zoma, Twin-Voiced

Two minds, one patient argument — they disagree only about which of them loves you less.

hp 378

level xxxielite

Mabadi, Undrowned

The same metronome, colder — the river taught him new beats.

hp 389

level xxxivelite

Tri-Eyes, Hollowed

The tally continues without a reason — cold arithmetic, self-sustaining.

hp 423

level xxxvielite

The Black Death

A plague with posture — it spreads by main force now.

hp 445

level xxxviiielite

The Unnameable

It thinks in shapes language was built to avoid.

hp 468

level xlelite

Fire Giant

A furnace with a genealogy — everything he does is a hammer blow.

hp 490

level xliielite

Greater Devil

It administers rather than rages — the contract is the cage.

hp 512

level xlivboss

Rangda

Grief that learned sorcery — every curse arrives still weeping.

hp 670

level xlvboss

Zoma Ascendant

The two voices agree now — consensus, it turns out, was the threat.

hp 700

level xlviboss

Elder Fire Giant

A fire gone white with age — it burns the way glaciers move: entirely.

hp 950

level xlviiboss

Tezcatlipoca

The smoking mirror calculates — it shows you the you that already lost.

hp 630

level xlviiiboss

Arch-Demon

Appetite promoted past restraint — the violence is administrative.

hp 860

level xlixunique

Death

It is not cruel. It is punctual, and it has already read your schedule.

hp 1010

level lboss

Beelzebub

Each fly is a small opinion. Together they are policy.

hp 880

level lunique

The Abortive

It feels everything it never got to be — the grief predates the griever.

hp 1200

level cxunique

The Unfinished

It cannot be read from inside any system you carry. Every tell is consistent. None is complete.

hp 2210

Afflictions

29 effects

Absolved

CLEANSE Type buff · Category special · Tier 0 · Duration permanent · Stacking none

Abyssal Presence

MARK Type buff · Category advantage · Tier 2 · Duration 3 rounds · Stacking none

Banach-Tarski Strike

MARK Type buff · Category damage · Tier 2 · Duration 3 rounds · Stacking none

Barber's Paradox

CLEANSE Type buff · Category stat · Tier 2 · Duration instant · Stacking none

Bertrand's Precision

FORETELL Type buff · Category advantage · Tier 2 · Duration 3 rounds · Stacking intensity

Dichotomy Shield

GUARD Type buff · Category defense · Tier 2 · Duration 3 rounds · Stacking none

EPR Entanglement

GUARD Type buff · Category defense · Tier 3 · Duration 1 rounds · Stacking none

Grace Momentum

PLEA Type buff · Category advantage · Tier 3 · Duration 99 rounds · Stacking intensity

Liar's Gambit

MARK Type buff · Category advantage · Tier 2 · Duration 3 rounds · Stacking none

Monty's Advantage

MARK Type buff · Category advantage · Tier 2 · Duration 4 rounds · Stacking none

Observer's Collapse

MARK Type buff · Category advantage · Tier 2 · Duration 4 rounds · Stacking intensity

Occam's Razor

CLEANSE Type buff · Category stat · Tier 1 · Duration instant · Stacking none

Phoenix Vigor

HEAL Type buff · Category regeneration · Tier 2 · Duration 5 rounds · Stacking intensity

Sorites Ascension

GUARD Type buff · Category stat · Tier 2 · Duration 3 rounds · Stacking none

Stoic Resolve

GUARD Type buff · Category defense · Tier 1 · Duration 2 rounds · Stacking none

Thorns

THORNS Type buff · Category defense · Tier 1 · Duration 2 rounds · Stacking intensity

Tristram's Recovery

HEAL Type buff · Category regeneration · Tier 2 · Duration 6 rounds · Stacking intensity

Twin's Dilation

DRAW Type buff · Category advantage · Tier 3 · Duration 2 rounds · Stacking none

Twin's Undertow

DRAW Type buff · Category advantage · Tier 3 · Duration 2 rounds · Stacking none

Backfire

BACKFIRE Type debuff · Category control · Tier 2 · Duration 2 rounds · Stacking intensity

Bleed

BLEED Type debuff · Category damage · Tier 2 · Duration 3 rounds · Stacking intensity

Creeping Doom

DOOM Type debuff · Category damage · Tier 2 · Duration 3 rounds · Stacking intensity

Grelling's Malediction

MARK Type debuff · Category stat · Tier 2 · Duration 5 rounds · Stacking none

Kindling Ember

BLEED Type debuff · Category damage · Tier 1 · Duration 3 rounds · Stacking intensity

Mark

MARK Type debuff · Category stat · Tier 1 · Duration 2 rounds · Stacking intensity

Nettle Sting

BLEED Type debuff · Category damage · Tier 1 · Duration 2 rounds · Stacking intensity

Petrify

PETRIFY Type debuff · Category control · Tier 3 · Duration 1 rounds · Stacking none

Poison

POISON Type debuff · Category damage · Tier 2 · Duration 4 rounds · Stacking intensity

Quarter

QUARTER Type debuff · Category stat · Tier 2 · Duration 2 rounds · Stacking intensity