✠ The Chronicle

✠ ENTRY I


Seed entry — delete once the first real nightly digest lands. Shows…

Seed entry — delete once the first real nightly digest lands. Shows every card type so you can preview the layout.

MECHANICS

Loot-cache 'prober' policy renamed to 'informed'

What changed

Renamed the loot-cache policy prober to informed across the engine and added ADR-0008 recording the decision.

Why it changed

"prober" leaked an implementation word into the doctrine vocabulary; "informed" sits cleanly on the informed > blind > coward gradient players actually reason about.

commit 16e1386

UI

Combat board spacing + reveal

What changed

Tightened the combat board's hit-zone spacing and softened the card-reveal timing on phone widths.

Why it changed

The critic pass flagged cramped tap targets and a reveal that read as a flicker under 400px.

BEFORE

The combat encounter screen before the change: tightened the combat board's hit-zone spacing and softened the card-reveal timing on phone widths.

AFTER · 4 JUL

The combat encounter screen after the change: tightened the combat board's hit-zone spacing and softened the card-reveal timing on phone widths.
combat-encounter — before/after of the board at 390×844
INFRA

DevLog pipeline

What changed

The nightly digest now emits a structured entry rendered into this visual page — categorized work-item cards, code diffs, and UI before/after shots.

Why it changed

The old digest read like rendered markdown; it couldn't show what changed visually or why a mechanics change was made.

commit c20cc91

✠ The marginalia


The night's watch — what ran while nobody looked
TickVerbOutcome
03:02marchno-op (queues clean)
03:14iterateshipped: devlog pipeline
03:20digestthis entry
The measure — did the fighting change?

None.

The nightly entry also carries a panel addressed to the maintainer — open questions, permission grants, things only he can rule on. It is held back from this page: it is correspondence, not a report. The unfinished work it tracks is published above, in plain words.