| Tick | Verb | Outcome |
|---|
| 08-10 13:50 | march | success — critique pass 22 (0 findings) |
| 08-10 15:51 (direct) | PR #194 | merged — combat UI (foe breath, entry gate, enemy card) |
| 08-10 18:24 (direct) | PR #193 | merged — card face declutter |
| 08-10 19:26 | march | success — phase 44f (Drowned Parish) |
| 08-10 20:09 (direct) | /oversight | merged — PR #195, backlog drain |
| 08-11 02:32 | march | success — phase 44g brief |
| 08-11 07:43 | march | success — phase 44g ship |
plan/AUDIT.md: no new rows filed tonight; 49 pending (down from 57
— the oversight session drained the FLEE/tab-bar row via #194 and several ruled-but-unrecorded threads).
plan/PHASE_CANDIDATES.md: 34 pending (up 1 — the minigame-
consolidation candidate filed via /oversight, not /expand).
plan/CRITIQUE.md: pass 22 (commit d03f38e7) — 0 fresh findings,
first pass since Phase 44e; 19 pending rows, unchanged.
triage:needs-user / loop:do issues: 0 open. No open PRs.- Deploy: nothing to check — HEAD (
4eb5aee4) is a docs/plan-only
tick, no gated verify-* workflow triggered for its paths.
- Breadth check (
npm --workspace axiomancer-mobile run e2e:minigames):
GREEN — all six legs (hazard, combat, gathering, encounter- routing, exploration↔combat-prelude roundtrip, upgradeable-dice) ALL PASS. The FLEE/tab-bar regression flagged the last two nights is gone, drained by #194's entry-path rework.