Phase 32 parts 4a-4d — Control, Oratory, Forge, and Oracle capstones
What changed
four Gate-2 theme-defining mechanics shipped back to back. Control's TURNABOUT banks a per-combat rungsDeniedTotal ledger (accrued wherever BACKFIRE already reads its drip basis) and cashes the whole thing as one burst, replacing paralysis-of-analysis in its exact 70-card library seat. Oratory's milestone drip grants STAGGER rungs every PREMISE_MILESTONE_EVERY premises crossed, universal across every Premise source (own-card, borrowed FREE rider, or a future cross-theme grant). Forge's OVERHEAT lets a Reserve die already at its safe pip cap push further for OVERHEAT_BUST_CHANCE (35%) risk per pip, up to OVERHEAT_PIP_CEILING; a bust halves the die's pips instead of zeroing them, and half-step (the theme's most-played common) now carries the mechanic. Oracle's OMEN v2 kills the "always predicts HEART" complaint at the API level — a player now stakes a stance + window claim (play.omenClaim) with anteConviction paid up front, instead of a silent die-derived guess; a bolder (narrower) claim pays and costs more.
Why it changed
closes out build-plan Phase 32 (Theme Deep Work) parts 4a-4d — each of the four remaining themes gets a mechanic no other theme touches, the same Gate-2 bar Harvest/Bulwark/Akrasia cleared in parts 1-3. Only Part 1b (Souls cross-combat persistence, deliberately deferred) and the last Part 4 items (charm resolve milestones, echo) remain before Phase 32 closes entirely.